c - SDL2 Not destroying textures properly when updating text - Game Development Stack Exchange

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Last updated 16 março 2025
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
Im implementing a series of textboxes in sdl2 ,however my program is not working correctly -sdl is not destroying textures when the destroytexture function is callled resulting in a weird overlap o
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
c++ - Rendering text with SDL2, problems updating texture / output
c - SDL2 Not destroying textures properly when updating text - Game  Development Stack Exchange
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